According
to the Transparency Market Research report on the global gaming
market, titled “Gaming Market – Global Industry Analysis, Size,
Growth, Share and Forecast 2011 – 2015,” the global market of
gaming, which was worth USD 70.5 billion in 2011, will reach an
estimated value worth USD 117.9 billion by the year 2015. For this to
happen, this industry will have to observe a year on year CAGR of
13.7% during the forecast period of the report, 2011 to 2015.
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Full Gaming Market Research Report With Complete TOC @
http://www.transparencymarketresearch.com/global-gaming-market.html
According
to the report, the region of Asia Pacific is estimated to be the
fastest growing segment for the market during this time. The growth
of this market, as estimated by the report shall be driven by
technical advancements in gaming gadgets and devices and the rising
number of internet users.
Segmentation
according to gaming types such as hand held video games, online and
offline computer games and mobile games.
Gaming
is an excellent entertainer and millions around the world take up
games to kill their time. Over the course of time, a wide variety of
games has been developed and people have adopted all those emergent
gaming methods in huge numbers. Even now, people who are looking for
exciting new games that give doses of interactive entertainment are
not less and the unending consumer interest has given rise to the
enormous growth opportunities of the gaming industry.
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End-users
of the gaming world range between the ages of 5 to 50 years.
The
gaming industry can broadly divided into software and hardware market
with the software segment comprising of software packages and support
mechanisms for games while the hardware market comprising of sub
segments such as game consoles, computers, laptops, tablets, mobile
phones and other emerging technologies.
Though
it contains very few sub segments, the software segment accounts for
the maximum share of the market when the revenues are considered.
This is
followed
by the online gaming market.
The
market of online gaming is primarily driven by the rise in users of
personal computers and handheld devices such as laptops, tablets and
smart phones. The widespread use of internet and the rising number of
its users also significantly ads to the growth of online gaming.
Factors
such as the easy access to high speed internet in the far corners of
the world, rising interactivity in games and efficient hardware
compatibility are the drivers of this market, according to the
report.
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However,
factors such as fraudulent software that is capable of inducing
malware in personal computing devices and maturation and innovation
in the entertainment industry could hinder the growth of the gaming
market.
Nevertheless,
the gaming industry provides huge growth opportunities fro innovative
and smart ideas and the developers of such ideas would keep on
generating revenue no matter how some factors hinder popularity of
this market.
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